Interactivity is best described in the three levels that Lila mentioned, high, medium and low. These levels vary on how involved the viewer/audience is with whatever it is they are interacting with. As new media evolves the ‘levels’ within levels of interactivity become endless possibilities compared to what older media allowed us to do.
In an article by Pai-Ling Chang he talks about how interactivity, once dull and passive, can be transformed into something richer and overall more compelling. How interactive art is a direct exchange between the artist, the work and the audience, stimulating the creativity of the viewer. He writes also about Lev Manovich’s view on the topic, and how as technology advances the levels of interactivity will become more and more immersive and personal. Lev Manovich states that “eventually computer interface systems will most likely reflect the personality of the user.”
In my opinion, as we advance further into the realm of interactive art and media, the lower levels of interactivity will very slowly disappear as the high levels are far more immersive and allow the audience to be a part of what they are experiencing, through every sense or outlet. I feel the more frequent release of 3D films is proof of this. 3D is no longer limited to animation or cheesy horror films but has been perfected so that it may allow the passive movie viewer to feel more active in the film. Whether it be action, animation or any other genre of film. This is just one example but I feel as if every aspect of society is becoming more personal and interactive and will eventually lead to low level interactions non existence.